﻿using Sirenix.OdinInspector;
using Sirenix.Serialization;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using UnityEngine;

public class InterruptInspctorData : MonoBehaviour {

     public Data.ActionInterrupt interrupt;

    public void SetData(Data.ActionInterrupt inter)
    {
        this.interrupt = inter;
    }

}
